In computer engineering, an orthogonal instruction set is an instruction set architecture where all instruction types can use all addressing modes. It is "orthogonal" in the sense that the instruction type and the addressing mode vary independently. An orthogonal instruction set does not impose a limitation that requires a certain instruction to use a specific register[1] so there is little overlapping of instruction functionality.[2]
Orthogonality was considered a major goal for processor designers in the 1970s, and the VAX-11 is often used as the benchmark for this concept. However, the introduction of RISC design philosophies in the 1980s significantly reversed the trend against more orthogonality. Modern CPUs often simulate orthogonality in a pre-processing step before performing the actual tasks in a RISC-like core.
https://en.wikipedia.org/wiki/Orthogonal_instruction_set
Straightedge and compass construction, also known as ruler-and-compass construction or classical construction, is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses.
The idealized ruler, known as a straightedge, is assumed to be infinite in length, have only one edge, and no markings on it. The compass is assumed to have no maximum or minimum radius, and is assumed to "collapse" when lifted from the page, so may not be directly used to transfer distances. (This is an unimportant restriction since, using a multi-step procedure, a distance can be transferred even with collapsing compass; see compass equivalence theorem. Note however that whilst a non-collapsing compass held against a straightedge might seem to be equivalent to marking it, the neusis construction is still impermissible and this is what unmarked really means: see Markable rulers below.) More formally, the only permissible constructions are those granted by Euclid's first three postulates.
It turns out to be the case that every point constructible using straightedge and compass may also be constructed using compass alone, or by straightedge alone if given a single circle and its center.
The ancient Greek mathematicians first conceived straightedge and compass constructions, and a number of ancient problems in plane geometry impose this restriction. The ancient Greeks developed many constructions, but in some cases were unable to do so. Gauss showed that some polygons are constructible but that most are not. Some of the most famous straightedge and compass problems were proven impossible by Pierre Wantzel in 1837, using the mathematical theory of fields.
In spite of existing proofs of impossibility, some persist in trying to solve these problems.[1] Many of these problems are easily solvable provided that other geometric transformations are allowed: for example, doubling the cube is possible using geometric constructions, but not possible using straightedge and compass alone.
In terms of algebra, a length is constructible if and only if it represents a constructible number, and an angle is constructible if and only if its cosine is a constructible number. A number is constructible if and only if it can be written using the four basic arithmetic operations and the extraction of square roots but of no higher-order roots.
https://en.wikipedia.org/wiki/Straightedge_and_compass_construction
https://en.wikipedia.org/wiki/Orthogonal_trajectory
https://en.wikipedia.org/wiki/Category:Curves
https://en.wikipedia.org/wiki/Category:Spherical_curves
https://en.wikipedia.org/wiki/Category:Splines_(mathematics)
https://en.wikipedia.org/wiki/Category:Spirals
https://en.wikipedia.org/wiki/Category:Roulettes_(curve)
https://en.wikipedia.org/wiki/Category:Helices
https://en.wikipedia.org/wiki/N-curve
https://en.wikipedia.org/wiki/Negative_pedal_curve
https://en.wikipedia.org/wiki/Asymptotic_curve
https://en.wikipedia.org/wiki/Center_of_curvature
https://en.wikipedia.org/wiki/Parallel_curve
https://en.wikipedia.org/wiki/Quadratrix
https://en.wikipedia.org/wiki/Equichordal_point
https://en.wikipedia.org/wiki/Free-form_deformation
https://en.wikipedia.org/wiki/French_curve
https://en.wikipedia.org/wiki/Geodesics_on_an_ellipsoid
https://en.wikipedia.org/wiki/Ground_track
https://en.wikipedia.org/wiki/Sectrix_of_Maclaurin
https://en.wikipedia.org/wiki/Sierpiński_carpet
https://en.wikipedia.org/wiki/Spirograph
https://en.wikipedia.org/wiki/Strophoid
https://en.wikipedia.org/wiki/Subtangent
https://en.wikipedia.org/wiki/Superformula
https://en.wikipedia.org/wiki/Hemihelix
https://en.wikipedia.org/wiki/Space_cardioid
https://en.wikipedia.org/wiki/Horosphere
https://en.wikipedia.org/wiki/Horopter
https://en.wikipedia.org/wiki/Hypercycle_(geometry)
https://en.wikipedia.org/wiki/Implicit_curve
https://en.wikipedia.org/wiki/Inflection_point
https://en.wikipedia.org/wiki/Intersection_curve
https://en.wikipedia.org/wiki/Intrinsic_equation
https://en.wikipedia.org/wiki/Variation_diminishing_property
https://en.wikipedia.org/wiki/Vertex_(curve)
https://en.wikipedia.org/wiki/Trisectrix
https://en.wikipedia.org/wiki/Transcendental_curve
https://en.wikipedia.org/wiki/Triple_helix
https://en.wikipedia.org/wiki/Tendril_perversion
https://en.wikipedia.org/wiki/Torsion_of_a_curve
https://en.wikipedia.org/wiki/Tortuosity
https://en.wikipedia.org/wiki/Truncus_(mathematics)
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